Storyboarding

Storyboarding is the process of planning your project. It must contain the following:

F     Scene number (left margin)

F     Shot type (left margin under scene number)

F     Rough sketch of scene

F     Action arrows (in scene)

F     Transitions (between sketches or in right margin)

F     Key dialog (in scene or in right margin0

 

Shots

1.      Wide Shot

o       A wide shot reveals where a scene is taking place.

§         This often works as an establishing shot, in which the audience is shown the whole setting so they can orientate themselves.

 

2.      Medium Shot

F     When you use a medium shot you are close enough to see people's expressions, but you can see what they are doing with their hands as well.

3.      Close Up

F     This shows just the head of the person being filmed.

o       You can use this sort of shot when it's important to see someone's expression: for example, if they are scared or angry.

Right Arrow: White Arrows
 


Arrows

 

1.      To show camera tracking

F     Suppose the camera is tracking in to see what a character is doing. Draw in an arrow pointing into shot to show the camera's movement.

F     Generally try and use thick white arrows to show camera moves.

2.      Zoom In

F     The camera zooms in for a closer shot

F     From each corner draw in arrows pointing to the center, draw in a new smaller frame to show the end of the zoom.

Right Arrow: Black Arrows
 

 


F     Use small black arrows to show objects moving.

 

Transitions

A transition is how you change from one scene to the next scene

F     Types of Transitions:

o       Cut to- basically no transition just the next scene

o       Fade- fades out to black and back in to the next scene

o       Dissolve- one scene dissolves into the next

o       Close On- a cut to a close up

F     Write these in the gaps between the frames.

Key Dialog

Brief dialog or phrases which are key to the action or feeling of the scene